Role: Unity Developer
Client: Future Colossal
Brand: Monsterful VR
I worked on a team through Future Colossal, to help out with the tracking, batting and pitching capabilities of the Ribee VR baseball simulation. The Ribee system is for professional baseball players to train against current top pitchers to improve their batting.
I was brough on to the project for my experience using tacking systems. Through using an combination of various techniques I was able to create a real world simulation of various baseball player's pitches. I created a bat prediction collision system because the ball would have passed through the bat otherwise in the game engine. We brough in a baseball expert to verify the curves and drop of 5 top pitchers and adjust them real time. The system was built to be easily expanabale so that more pitchers could be added with ease in the future.
- Pioneered an expandable realistic baseball pitching simulation system in VR, tested and approved by professional baseball players
- Developed prediction collision system for realism
- Simulated the effects of gravity and spin on the ball to ensure real world accuracy
The Ribee VR system was created for coaches and players to work together to improve their batting against various top pitchers in the league.